TrainStation2 is a logistics idle game developed in 2019 by Pixel Federation. I played it for a few months during 2026. The game itself is boring but as a data scientist I enjoyed analyzing game mechanics making an Excel file including:
- Levels: how much XP leads you to next level, at what level each raw material and product become available.
- Buildings: population from level 1 to 150, upgrade costs (materials and city plans)
- Warehouse: capacity, required population and coins for each upgrade.
- Factories: list of products you can create, quantity, time and requirements.
- Trains: cost to upgrade (parts and coins), according region.
- Roundhouse: how many train parts you get by opening boxes, according region.
- Ship trade: quantity of products required by ship captain, according level.
- Union trade:
- Story progression tree.
- Story jobs detailed.
Anything else to analyze in Excel, or to add in article? Leave a comment or contact me!
Train Station 2 walkthrough
The gameplay is to dispatch trains to collect raw materials, create products in factories and deliver them to destinations. Each delivery job takes from 30 seconds to 1 hour (most are 1h) so it is NOT a game that you need to play actively, but just few minutes per hour while doing your normal job and daily life.
The game has 15 regions: R1 Britain (tutorial), R2 Germany (opens at level 10), R3 USA (opens at level 40), subsequent regions open at level 100, 200… 1200.
Each region has 70-200+ story jobs that reward you with XP (to level up), keys (to buy trains), coins and train parts (to upgrade trains). Once you complete most story jobs from a region, side jobs appear that can be played infinitely for extra XP and keys.
Events open at level 12. They last 1 to 3 weeks, have similar story jobs and side jobs, rewarding (less) XP/job, event keys, event coins, extra train parts, city plans, unique buildings, but also higher-capacity trains.
Unions open at level 25. Up to 25 players cooperate for same jobs, rewarding you with train parts and other stuff but not XP.
Each train can be used only in the region you were at the time you bought or won it. Events and Unions allow using trains from last 2 regions. Some jobs require specific train types (steam, diesel, electric) and category.
| Train type (color) | Region train base/max capacity | Event train base/max capacity |
|---|---|---|
| Common (gray) | 4/20 | 15/30 |
| Rare (blue) | 6/30 | 20/40 |
| Epic (pink) | 12/45 | 30/60 |
| Legendary (yellow) | 20/60 | 40/80 |
A balanced game means spending 2-3 months in R2 Germany, 4-6 months in R3 USA, 6-9 months in each subsequent region. Some players speedrun through regions, other prefer slowplay to keep level as low is possible, stopping playing story jobs and events once reach R2 or R3 and playing only Union to avoid earning XP and increasing level.
Why most players avoid level increase
- Each region increase train parts rewards with 30% compared with previous region, but train upgrade costs increase about 4-6x between R1 and R2, same between R2 and R3. Region 4 onward upgrade costs are approximately proportional to rewards.
- Each region add 1-2 raw materials and 4-5 products, warehouse management becoming a hassle.
- Event jobs required quantities increase with your level, disproportional with increased number of dispatchers.
Tutorial
When you create a new account you are taken to tutorial, which takes 20 minutes to complete. At end of tutorial you have:
- Level 4, 25/72 XP,
- 85 keys, 13 gems, 130 coins
- 50 common train parts, 100 rare train parts.
- 8 completed jobs, 3 unique trains (1 Epic, 1 Rare, 1 Common).
- A warehouse with 500 capacity for raw materials/products.
- 3 dispatchers.
Now you can
- Do the two London jobs so you can unlock a source of coins (don’t forget to send a train every 4h to collect coins).
- Stockpile 300 coal and 100 Iron Ore to produce 400 Steel (takes 50 minutes) required to buy 4th dispatcher.
- Look in shop and get two FREE boxes with train parts from the shop every 4h. Daily offers include a FREE predefined number of train parts of one type, exchange coins for a box with random gear types or a specific gear type.
- Exchange some coins to train parts (avoid doing this in later regions as the exchange rate increases and you want to save coins for trains and warehouse upgrades).
- Look in the train depot and upgrade trains as much as you can.
- Watch your station for clickable whistles spawning on people, watch region map for similar clickable items spawning on vehicles. Most clickable items give you materials, keys, train parts, but every 2h you have chance to get 1 gem or 60 coins.
- Take a break (sleep?) and return next day to repeat process of collecting coins from London and free train parts boxes from shop.
- At level 7 you can upgrade buildings around Your Station (strangely, you get notification that you can upgrade buildings at level 8, at level 9 you are told to place an additional building, Small Shops costing 1 coin).
- Complete remaining story jobs in Region 1 Britain, the first jobs are 30 seconds then you get “normal” jobs taking 30 min and 1 hour in which you can go back to your real life. Some players quit game at this stage, considering it BORING. One job will reward you a Legendary train. Completing all jobs takes about 6 hours (excluding Steel Factory) and will reward you with 1375 keys in total. Steel Factory requires 1h deliveries of 250 Coal using Epic train (you likely have a single Epic train, its capacity determines how many deliveries you need to complete).
- In Region 1 Britain you can only buy standard containers (100 keys, 2% chance of Legendary train), don’t waste keys on them!
- At level 10 you unlock Region 2 Germany, stamps, advanced containers (200 keys, 5% chance of Legendary train). Buy max 3 advanced containers, don’t waste keys hoping for a Legendary train (you can earn them from events). Save keys for buying “Region 1 Container” when is available in daily offers (every few days).
- At level 10, 3 side jobs will spawn in Britain. Don’t waste time on them.
- At level 11 you get temporary dispatcher for 7 days and Pixel parts box in shop, a free Vizsla Statue (building with starting level 50, 414 population) which allow you to upgrade warehouse to 1100. You also unlock Ship Trade (the most important feature of the game) and Lucky Wheel which you can spin 4 times/day to earn random materials, keys, gems, etc. Every 12 spins (3 days) you are rewarded with a mega box of train parts.
- At level 12 you unlock Events to earn higher-capacity trains.
- At level 15 you unlock Passenger Station where you can increase coin revenue and dispatch trains to all cities with one click.
- At level 25 you unlock Union, where up to 25 players cooperate to fulfill jobs, to earn U coins, bucks, and extra rewards from challenges.
- At level 30 you unlock Innovation Center, where you can spend bucks on gems to temporarily boost train capacity, increase warehouse capacity, reduce factory production time to half, etc.
- Completing all Germany jobs takes about 2 weeks (if played 8h/day) and reward you with 1757 keys and 20874 XP that raise you to level 36 with 169/1586. Note: you DON’T NEED to complete 100% all story jobs to progress through game.
- Region 3 USA unlock at level 40, Region 4 France unlock at level 100. Subsequent regions unlock at level 200, 300 … 1200. Going up in level also increase quantities required at ship trade and event jobs. Try to upgrade warehouse to at least 4000 before reaching level 40, and 8000 before reaching level 100.
- Logistics Center unlock at level 45, it allow you to collect raw materials from previous regions without a dispatcher, just need to reserve a train that cannot be used anywhere else.
- Union and Events require trains only from current and previous regions, so once you are in region 3 you can start selling all duplicates from region 1 (except Legendary trains which you may want to have few in each region, for Logistic Center).
Slow play strategies
- At level 5 you get first event: do 7 sets of random tasks (upgrade a train, collect resources, complete a job, etc). Once a set is completed, you need to wait 24h for next set of tasks. If you complete 7 sets of tasks in max 10 days, you win a Legendary train named Train of Fortune. If you don’t rush completing R1 Britain jobs unless you have a task to complete a job, you can win Train of Fortune before reaching level 10 and move to R2 Germany.
- At level 10 when you open Germany, complete ONLY jobs required to unlock raw materials (wood, coal), making 11% completed, Level 11 with 330/349 (or Level 12 with 79/374 if you did last 2 jobs of Elizabeth Tower in Britain). Is it also recommended to unlock coin city (Berlin), making 18% completed, Level 13 with 207/402 (or 297/402).
- (Optionally) unlock also the Timber factory so you can get Timber faster than via Sawmill, which will give you 36% completion and level 17 with 525/532 XP (or Level 18 with 83/569 if you did last 2 jobs of Elizabeth Tower in Britain).
- Don’t complete remaining story jobs, unless you want to earn XP, increase level quickly and make gameplay HARDER.
- Since 2025 the game introduced option to reduce XP rewards with -90% for 500 gems for major events (lasting 3 weeks) and 150 gems for midi events (lasting 1 week). The game rounds the numbers upwards, 11 XP become 2 XP.
- You can theoretically stop doing story jobs once you unlock Germany raw materials and play only major events. If you have enough gems for -90% XP, each major event raise you with only 1 level (or less), you can buy dozens high-capacity event trains and will take 1 year to reach level 25 to join an Union.
- Union jobs do not reward XP, you can stop playing events too and stay at level 25 forever while having fun playing only Union.
Building upgrades: 4/5 building strategy
- Your station opens at level 4 and include 8 buildings, each level 1 with 5 population. First 4 upgrades require only materials, takes 30 seconds – 3 minutes and add 1 population. Upgrade to level 6 and beyond require plans and increase population added per update. Final upgrade is to level 150 and population will be 3714.
- Upgrading one building from level 1 to 150 requires 1678 plans, the main source of plans is the Ship Trade. The ship must be filled with 3 products in a quantity based on your level. Once you click the ship, you have 4h limit to fill it to be rewarded with 60 plans, once filled, the next ship arrive in 16 hours.
- If you do 1 ship trade/day, you can max one building per 4 weeks. 13 buildings in one year × 3714 = 48282 city population, allowing warehouse upgrade to 12500. With a good timing you can do 3 ship trades per 2 days, additional plans can be won from gifts and challenges.
- If you are a slowplayer and earn coins only from London and Berlin, you may run out of coins when warehouse reach 12000-14000. You will eventually need to unlock USA for a third source of coins.
- At level 10 you have 17 land parcels, at level 40 you have 22 land parcels, if you max all them, you get 81708 city population, allowing warehouse upgrade to 20400 (if you have enough coins). 7 land parcels are added at level 65, but each subsequent 100+ warehouse upgrade require 2000+ population.
- As 2026, there are 90 land parcels available, if all are maxed 3714, maximum possible city population would be 334.260 and warehouse capacity 28.100.
- Up to 4 buildings have option to upgrade, if you upgrade one building, option to upgrade appears on another one, usually lowest-level building, with a waiting time. Try removing buildings from map until only the 4 highest-level buildings remain, so when you upgrade one, same building get a new upgrade option. Adding a 5th building allow you to click Replace at its upgrade option, so upgrade option reappears on another building (on the one you just updated previously) bypassing waiting time.
Events
At level 12 you unlock events. Each month the game offers one major event (3 weeks) and mini/midi events (3-7 days) between major events.
Major events offer 2 trains with normal capacity, 4 high-capacity trains that can be bought with event keys, 1 legendary for event coins, 1 train for premium pass, and 2 other trains for real money. All them wear an event badge and some event jobs require event-badged trains.
Each major event has a distinctive map and story jobs similar with regions, 1 or 2 raw materials with 15-min collection time, and a factory where you create other products. For real money you can buy “premium pass” that lower event factory production time to half and give you access to a factory that give you one ready-made product with 3-minute collection time.
Most event job requirements are random according to your level. https://trainstation-2-players-guide.fandom.com/wiki/Category:Events is valid only for wiki editor. See 3 screenshots from Train Yard event, comparing requirements of level 12, 25, 115.
Event story jobs reward you with about 6000 keys, enough to buy legendary train and one more train, you must do side jobs too if you want to buy all event trains, the remaining keys you are advised to spend on legendary parts, then epic parts.
Playing 8 hours/day at level 20-30 allows you to reach 100% completion of event story jobs in a week, at level 100-200 it will take 2 weeks, at higher levels you will not be able to finish event in time unless you play 24/7 or use boosts.
Unions
At level 25 you can create or join an union, where up to 25 players cooperate to fulfill jobs, to earn U coins, bucks, and extra rewards from challenges.
A few hundreds bucks are rewarded weekly based on union position in leagues.
U coins are rewarded based on your activity in union.
Each 3-month season, players from TOP 25 unions are rewarded with an 100-capacity Legendary train (TOP 50 since Spring 2026).
At start you have 3 Union dispatchers (distinct from region/event dispatchers) and first thing you should do after joining an union is to buy extra union dispatchers, which cost 100, 200, 500, 1500, 3000, 7000 bucks (total 12300 bucks that can be earned in about 3-4 months). You can have 9 permanent Union dispatchers, additional dispatchers can be bought from season pass and with gems.
U coins can buy parts boxes or Union containers, with 75% chance of common train, sell duplicates to get parts. This is easy way to get common parts.
About me
Lots of mobile games are advertised on Facebook “play for free” and I clicked few of them, usually after few minutes/hours I get offers to pay real money for extra items in games.
Hero-Wars is the most advertised game, misleading advertisements showing a simple puzzle, when actual game is complete bullshit. You build a team of 5 fighters and battle against other teams, you don’t actually aim or shoot like in Counter-Strike or Quake games, you only select opponent and watch them shooting each other automatically for 1 minute, no skill or strategy is needed as the winner is decided mathematically (repeating battle have same results). You get a lot of popups to pay real money to make your fighters stronger. You can play for free but only 5 battles per day.
How I found TrainStation2 (and played wrong strategy)
On 21 February 2026 I saw a sponsored post on Facebook and I started playing. Clicking random without intention to play long term, curious how much I can play without paying real money. While I got offers to pay real money for coins, gems and extra trains, the free play is unlimited. It became the ONLY game I enjoyed (somewhat) within last 10 years.
Many things are counter-intuitive, messages showing that new products and dispatchers are available at level # gave me wrong impression that I should level up as fast I can. In 2 days I finished Britain and reached level 10, unlocking Germany.
2 weeks later I got stuck at level 35, completing 82% of Germany story jobs (except the Lakeside branch restricted to Legendary trains). Highest-capacity train in Germany was 20 Epic. The side jobs had a misleading message “You’ll need a Common train for this. I saw some containers in the shop” (after my complaint they replaced message with “Your trains are not strong enough for this job“). I almost stopped playing, logging in only once per day for daily reward. ChatGPT responses mislead me further. I thought that I reached the end of free-to-play game. WRONG!
Actually the side jobs required trains with certain minimum capacity, instead of buying extra train containers, I should have looked in shop every 4h to open free boxes with train parts and upgrade my trains.
Even if I joined a random union once reached level 25, I did not paid attention to Union because it was not giving XP to level up.
An event started (European Rail Trip) where I earned extra XP and train parts that allowed me to upgrade trains and do few side jobs, reaching level 40 and unlocking USA Region. In 3 weeks I did all USA story jobs but I only reached level 71. The side jobs required delivering far more products than story jobs and level progression became extremely slow and BORING.
I was nearly to quit game, but in April 2026 when my level was ~80 I checked Union player list and seen some players having lower level but higher number of trains and completed jobs compared with me. I talked for the first time with other players in Union chat and someone told me that I should not rush to level up.
Then I found Wiki guide trainstation-2-players-guide.fandom.com, Facebook and Reddit posts from other players, and developer’s Discord server where I could ask for help, realizing that the goal of the game is NOT to raise level as fast you can. Many beginners did same mistake like me, rushed to level up, but after few days they realized mistake and switched to slow play. Many long-term players focus primarily Unions and secondarily Events, ignoring story jobs, to keep level as low is possible, have fewer product variety and cheaper train upgrades.
They advised me to upgrade buildings and warehouse, which required city plans, which could be obtained via ship trade, but it required often 312 Steel and 312 Iron powder which took an hour to produce and had to throw away other products to make space in the warehouse which had capacity 1100 after adding Vizsla Statue which has a base level of 50.
Meantime I learned to get free parts boxes from shop every 4 hours, but the cost to upgrade USA trains was about 4x higher than Germany trains, the increased number of products and warehouse was a huge bottleneck (warehouse could be fixed by focusing on building upgrades), but I could not go level down.
I (re)started playing on a second account (correct strategy)
So, once I understood goal and game mechanics, I started over with a new account on 26 April 2026. At same time I started using Excel to analyze most important data from the game, and started writing this walkthrough.
After 1 day I reached level 10 and unlocked Germany, when I focused on ship trade to upgrade buildings and warehouse.
At levels 11-13 there are only 5 products that ship captain require, each in quantities up to 70 (plus 3 raw materials required for building upgrades), so I could prepare them in advance and deliver immediately when the ship arrived (every 16 hours) allowing me to do 3 deliveries in 2 days and earn enough city plans to upgrade a single building (Vizsla Statue) from level 50 to 150 (3714 population) in about 16 days, upgrading warehouse to 2100 capacity. I continued to upgrade the rest of buildings.
Then I completed 36% of Germany story progression, doing only the jobs required to unlock Berlin and Timber factory, reaching level 18, then played 2 major events, reaching level 25 in 2 months to join an Union, scoring 300 SP since 1st day, thanks to 2 buildings maxed, 4000 warehouse, and cheap train upgrades in R2.
Note: you can play 2 accounts at same time on PC using 2 browsers (or 1 browser with 2 user profiles). Not possible on mobile phones.
What made me to QUIT game
- As soon I joined Discord server on 26 April 2026, some people attempted to reqruit me in their unions. I answered that I am here to analyze the game, NOT to play on long term.
- Been asking questions, answering others questions, and sharing my game analysis on Discord server. Newbies found me helpful and interesting, but veteran players instead of ignoring me if they are not interested in what I post, or be thankful for having an active helper, they blamed me for hyperactive posting.
- I am sorry for asking (too) many advices during May, even if I applied all given advices on my 2nd account gameplay, and most advices I integrated into this tutorial, some players were bullying me for “asking a lot of advices and ignored them all“. I asked multiple times which advice I ignored, but never received any clear response, only accusations for repetitive questions.
- In June 2026 been invited to BNGZR E union. I joined with 1st account which was scoring 2000 SP/week with 8 dispatchers, and a week later, with 2nd account once it turned level 25, which was scoring 2500 SP in the first week with 6 dispatchers. The daily score on 1st account halved once turned level 100 and moved to R4, because the upgraded R2 trains could no longer be used in union and the R3/R4 trains were expensive to upgrade.
- I found the union gameplay boring, and playing with 2 accounts was burning me out. BNGZR president said that I am doing well and I will be promoted next weekend to D union, I asked him what is the actual benefit since D union is still out of TOP 50, if A-D unions allow 1 account per person and I am promoted, what I should do with my other account? Or I can stop playing on one account as playing 2 accounts burns me out? On 13 July he kicked me from union for allegedly contradicting his decision (there was NO decision!).
- Note: a month after being kicked, another player informed me that in the last week of season the president move the best-scoring 75 players in the unions A, B, C which were winning the 100-capacity train, regardless which union they made score in (if I knew this, I wouldn’t have bothered president about promotion, which lead to being kicked out from union).
- I show off on PF Discord how things can change dramatically overnight, bearing risk of getting banned. An admin stepped in, banned me and warned a few more players for bullying me. The only way to know ban reason was to evade ban by re-joining server with another Discord account and contact admin. The admin said that I violated rules 3 times, 3rd time with a comment made on 4th July, but never informed me which messages/comments were violating rules. How I was supposed to know what I did wrong, to not repeat same mistake again? Being banned 10 days after alleged rule violation shows how poorly moderated is this server.
- Seeing this drama, another president invited me in his union. I accepted invitation because it ranked 50th and could have been my only chance to win 100-capacity train. This kept me playing for another month. I grew to 8 dispatchers and 4000 SP/week, and I won 100-capacity train (playing 12-16h/day, on an account only 4 months old), at a huge cost of real life time wasted, projects delayed and customers complaining. So, once season ended on 24 August I informed everyone that I am leaving, not the union, but entire game (I may still login daily for ship trade, but no longer play events since July and union since August).
- Seeing newbies asking questions that nobody was answering properly, I answered them using my 2nd Discord account, some players figured out that I am same person, no longer bullied me due to previous warnings, but once I confirmed who I am, the same admin banned me immediately (even if she knew who I am as she was first person I contacted after evading ban). I made a 3rd Discord account to contact admin and ask why I was banned, but never received any response. Apparently I was banned NOT for breaking rules, but because several players were complaining about my presence.
- Other than asking (too) many questions during May, and not saying “thank you” after EVERY response, I still do not know what I did wrong that generated HATE starting from July, neither how to return the favor for the wrong things I did.
- Some players said that I deserved a second chance, I should have been taught dos and don’ts, instead of being banned.
More things turned me away from the game:
- I was shocked to find that most of top players are over 65 years old, jobless/retired, some suffering from insomnia, playing game nearly 24/7 since the game was launched in 2019 and winning an 100-Legendary train every season since Unions were launched in Autumn 2022. One of the top players told me that invest 1000+ GBP monthly in the game.
- 90% players never invested any real money into game, some still reached level 1200+ by investing a lot of time.
- Some players play game deliberately slow, remaining in region 2 or 3 for more than a year, they are likely to finish their lives before finishing the game (in sense of reaching final region).
- Players above level 500 complain about quantities required in event jobs, they must grind nearly 24/7 to finish events (why they are still playing? they have nothing else to do with their life?)
- Players complain that Pixel Federation is greedy, raising prices of season/event pass. Prices are dynamic, if you purchase something, next purchases have higher price, and lower if you do not purchase anything for a few months. It is also rumored that prices increase if you often use Google often to search about luxury cars and hotels (unconfirmed).
- Players complain about bugs, almost every event in 2026 had (some) bugs, the game looks like in an endless BETA release, Pixel Federation do not test events before releasing them to public.
Final conclusion: TrainStation2 is a SHIT game, repetitive game without any ending, designed to waste your real life (and money), made by a small company, full of bugs and players complaining.


