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Windenburg

Windenburg

Windenburg is a world introduced in The Sims 4: Get Together. Its architectural design—dominated by timber-framed houses—and its structural design, in combination with modern city aspects, is heavily based on central and southern regions of Germany. Castle-like ruins can be found on the mainland and most of The Island is surrounded by crumbling man-made walls. These ruins are inspired by Gothic buildings in Europe and they indicate the old age of the city.

Bluewater Village

Bluewater Village

Bluewater Village is a shopping district sub-neighborhood that was introduced in The Sims 2: Open For Business expansion pack. Bluewater Village can be added to all neighborhoods and played separately in each.

It contains 32 lots, of which 18 community lots, 14 owned community lots, 10 residential lots, and 5 families living in.

The Sims squares to Square Meters or Feet conversion

Based on furniture size, one square (unit) in all The Sims games seems to be 3 feet (0.91 meters), or 9 square foot. But this is not important, you can consider each game square to be 1 square meter (= 10.7 square foot). However, if you want to replicate real houses, you should NOT pay attention to matching size of real house, instead you should adjust the house size to make it suitable for your Sims family size.

Granite Falls

Granite Falls

Granite Falls is a sub-world introduced in The Sims 4: Outdoor Retreat game pack. Sims can vacation in Granite Falls for up to seven days, but cannot live there as in normal residential worlds. Sims with the Outdoor Enthusiast aspiration or loves outdoors trait will often want to go on vacation to Granite Falls.

Downtown

Downtown

Downtown is a sub-neighborhood shipped with The Sims 2: Nightlife. When viewed in the neighborhood view, by default it is nighttime as opposed to the usual daytime for other neighborhoods and sub-neighborhoods. The player can toggle daytime/nighttime view in the bottom-left corner of the screen.

It contains 44 lots, of which 30 community lots, 14 residential lots, and 0 families living in.

Terraced Houses

Terraced Houses 1×2

Do you thought that is impossible to built terraced houses aka townhomes in The Sims 2? These houses were built on larger lots then the lot was shrunk using Lot Adjuster, which allows reducing the non-buildable area with 1 square. You cannot built walls on lot limits, but you can make buildings that apparently continue from one lot to another. Looks nice in neighborhood view!

Isla Paradiso

Isla Paradiso

Isla Paradiso is a world featured in The Sims 3: Island Paradise. The town is an archipelago of many islands and is used to showcase the many features of Island Paradise.

Newcrest

Newcrest

Newcrest is a world shipped with The Sims 4. It was released via a game update on June 11, 2015. Newcrest seems to be based on modern suburban cities and neighborhoods. It has high-rises in the background.

Midnight Hollow

Moonlight Falls

Moonlight Falls was “inspired by the misty valleys of the Pacific Northwest”. EA representatives have not gone into detail about the world, but have described it as a mysterious town, filled with mystical creatures.

Academie Le Tour

Académie Le Tour

Académie Le Tour is a sub-neighborhood that appears in The Sims 2: University as a college. It is the matching college for Veronaville, although it can be associated with any neighborhood.

It contains 30 lots, of which 10 community lots, 5 dorm lots, 15 residential lots for rent, and 3 families living in.

0 – Planning first city

From 2006 got idea to practice my architecture and urban planning talent in The Sims 2, to build a big town from scratch, with high-density apartment-like buildings. The Sims 2 Apartment Life was not launched that times.

I planned several building prototypes, the first ideas was to built functional and nice shaped apartment buildings, only one row at street, and only 1-2 buildings in a lot. But later I choose smaller and more non-functional blocks, simple and cubist blocks without balconies or other decorations, and copy same lots again and again, for time economy.

I built 3 urban-style cities, IslaSegundo (2006), PleasantView (2007), StarlingSprings (2008).

IslaSegundo

1st city – IslaSegundo

Now, with everything standardized, in November 2006 I started to build my first The Sims 2 urban town. I used IslaSegundo because it is the biggest map available in game, but after one week I abandoned the work because the city became too big, had too many lots and buildings, caused the game to run too slowly and even to crash (I had a crappy computer too, 512 MB RAM).

Starlight Shores

Starlight Shores

Starlight Shores is a world that was shipped with The Sims 3: Showtime. It is loosely based on a Californian-type urban area, specifically Hollywood. It has a park, coffeehouses, Show venues, etc.